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Registration:
Course Start:
Course End:
SEATS LEFT 1/5
MAR 20, 2025
JUL 13, 2025
SEP 20, 2025
ONGOING
Mentorship classes run nonstop! Feel free to join the Waiting List and be part of the next Individual Mentorship class.
OVERVIEW
Designed specifically for recent game art graduates and early-career artists with 2-3 years of industry experience, this mentorship bridges the gap between foundational training and professional excellence. We’ll start by revisiting core artistic principles such as composition, shape design, value structure, and color theory,—to solidify your technical groundwork, then focus on translating these fundamentals into practical, production-ready skills.
The program emphasizes holistic growth: you’ll receive weekly professional feedback addressing everything from shape flow to material rendering, while building a strong portfolio piece that showcases your unique artistic identity and technical versatility. By merging storytelling with industry-standard practices, Phillip will prepare you to thrive in fast-paced studio environments. Whether you’re aiming to break into AAA studios or elevate your indie game contributions, this mentorship equips you with the critical thinking, adaptability, and precision needed to stand out as a confident, well-rounded artist—transforming your creative vision into impactful, professional-grade art.
This mentorship is for artists ready to refine their craft. Bring your existing skills; we’ll push them to industry-level quality and beyond.
Skills Level:
Duration:
Mentorship:
Chat:
Intermediate+
10 Weeks
Individual Online sessions
Personal Chat Room with Mentor
Content:
Process:
Software:
Reguirements:
Craft a polished, industry-ready portfolio piece
Weekly Tasks and Reviews
Any 3D Software, 3DCoat, Photoshop
Average 3D Modeling and Texturing Skills
CONTENT
You’ll gain access to Phillip Zhang's in-depth lectures, recorded demos, and tutorials breaking down core art principles. These resources are designed for self-paced learning. Watch them on your own time to grasp art fundamentals, freeing up 1:1 sessions for hands-on project feedback and tailored strategies to apply those concepts directly to your work.
Week 1-3
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Design - Shape Language
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Value - Light and Shadow
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3DWorkflow - Modeling and Texturing
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3DWorkflow - Tiles and Foliage
Week 3-6
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Design - Composition
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3DWorkflow - Skybox and 2.5D
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Color Fundamentals
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Value - Materials
Week 6-10
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Value - Rendering
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Design - Artwork Expressiveness
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Artwork Presentation
PRICING

GOLD TIER
Individual Online Mentorship!
60 Minute Video call with Phillip
every week to review your artwork.
Private chat for posting your
Work in Progress and get feedback.
Bridge the Gap in Your Artistic Execution.
Transform your potential into
Professional - Grade Work!
€998/24 days
COURSE MENTORS

Phillip Zhang
Principal Artist @ Riot Games
Mentor
With over a decade of professional experience, Phillip has crafted numerous 3D environments for studios like
Blizzard Entertainment and Riot Games.
Guiding projects from initial vision to final execution at Riot Games.
As an educator at Laguna College of Art and Design with 7 years of teaching experience, Phillip prioritizes practical workflows, art fundamentals, and fearless experimentation.
His mantra “Just paint” reflects his belief in learning through action: trusting intuition, and creative process.
Language: ENG/CN.
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